![]() Level 10 required to learn Soul Blessing II. Combines with the effect of Soul Element. Soul Blessing: Enhances Soul Element with a burning passion.Level 10 required to learn Equinox Mastery and Equinox Slash. Required Skill: Rising Sun/Falling Moon Lv. Overwrites the effect of Rising Sun and Falling Moon. Additionally enhances the effect of Rising Sun and Falling Moon. Equinox Cycle: Reconfigures the solar and lunar cycles to automatically change stances when using Solar/Luna skills.Consumes all cosmic orbs upon use, and deals more powerful damage based on the number of cosmic orbs consumed. If the dark matter attacks all attackable targets or reaches max range, it explodes to deal damage to nearby enemies. Cosmic Matter: Launches condensed dark matter in front of you.Level 20 required to learn Celestial Vision II. Required Skill: Solar Slash/Luna Divide Lv. Celestial Vision: Enhance your swordsmanship with celestial energy.SP is not required for this skill, and it can be used upon job advancing to Dawn Warrior. Press the up key at the same time to move upward. Soul Leap: Leap once more while already in the air.Inner Voice: Strengthens the soul and empowers the body.Soul of the Guardian: Call forth the ancients to defend yourself.Level 10 required to learn Soul Blessing. Temporarily increases Attack Power when a cosmic orb is created. Chance to obtain cosmic orb when the Solar/Luna skill opposite to the previous skill that was used lands a hit. Soul Element: Summons a light element to gain its power.Level 20 required to learn Celestial Vision. Solar Slash: Attacks multiple enemies in front with swordsmanship that could cleave the sun.Level 10 required to learn Equinox Cycle. SP is not required for this skill, and it follows the skill level of Rising Sun. Does not apply to summoning skills, 5th Job Common Skills, or certain other skills. Falling Moon: Allows you to use Luna skills by receiving the power of the moonlight in the sword.Rising Sun/Falling Moon Character Stance Lock: Right Click. Rising Sun: Allows you to use Solar skills by putting the power of sunlight in the sword.Elemental Harmony: Use the harmony of nature to build affinity for an element of your choosing.Elemental Shift: Jump in any direction, except down, by pressing a direction key plus the jump key in midair.Elemental Slash: Attack enemies in front of you with pure, primal energy.Noble Mind: Enhances Empress’s Blessing effects.Echo of Hero: Increases the Attack Power and Magic ATT of all nearby characters.Imperial Recall: Return to the Empress using Shinsoo’s power.V.237 - Ignition: Cygnus Knights Redux is live on November 16th! 250, experience the newly revamped Cygnus Knights with upgraded skills and improved animations, and face new challenges with Monster Park Extreme, granting even higher EXP gain! Designed by Sailor Baldy.MapleStory's big winter updates begin on November 16th with the Ignition update! Take advantage of the return of Burning World, but this time the bonuses will last until Lv. The full list of types of consumable items are as follows: ![]() There is no apparent consequence of an item's category, except a general indication of the item's purpose. For example, both the Special Defense Tonic and Shockwave Lapentier fall under the Curio category, while some toys such as Starry Fireworks fall under the Misc category. The category of an item can be found by hovering over an item and looking underneath its image. Certain Lapentiers share a cooldown as well. ![]() Healing potions that you get from leveling all share a short cooldown, but healing potions such as Elixirs and Sweet Adventurer Potion have their own unique cooldowns, and can be used in conjunction. Some consumables have a cooldown, which is shared with similar items. Item Fragments for example show as misc and appear in the Misc tab in your inventory, however some consumables appear in the Consumables tab. Healing potions and herbs fall under the generic 'consumable' category, while other unique potions and items are found in several different categories, which are non-exclusive to consumables. They are however, listed in this page based on their category. Consumables include anything that is stored in your Consumables tab in the inventory, regardless of the category. ![]()
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